"Version 500"
Key
The 1st Hourly
Math 1107
Fall Semester 2006
Protocol
You will use only the following resources:
Your individual calculator, Your individual tool-sheet (single 8.5 by 11 inch sheet),
Your writing utensils, Blank Paper (provided by me ) and this copy of the
hourly. Share these resources with no-one else. Show complete detail and work
for full credit. Follow case study solutions and sample hourly keys in
presenting your solutions.
Work all four cases.
Using only one side of the
blank sheets provided, present your work. Do not write on both sides of the
sheets provided, and present your work only on these sheets. Do not share
information with any other students during this hourly.
Sign and Acknowledge: I agree
to follow this protocol.
________________________________________________________________________
Name (PRINTED) Signature Date
Case One
Long Run Argument
Perfect Samples
Xyrkztin’s Syndrome
Xyrkztin's Syndrome (XS) is a rare, fictitious disease
that I invented for this test.
Symptoms include:
Severity of cases of Xyrkztin's Syndrome (XS) is noted
as: (F)atal, (S)evere, (Mo)derate, or
(Mi)ld. Suppose that severity probabilities for the population of XS patients
are given below:
XS Severity |
Probability |
Mild |
.20 |
Moderate |
.05 |
Severe |
.15 |
Fatal |
.60 |
Total |
1.00 |
1.a) Interpret each probability using the Long Run Argument.
Be specific and complete for full credit.
In long runs of sampling with replacement
from the population of cases of Xyrkztin's Syndrome, approximately 20% of
sampled cases will show mild severity, approximately 5% will show moderate
severity, approximately 15% will show severe severity and approximately 60%
will show fatal severity.
1.b) Compute the perfect sample of n=500 XS cases, and
describe the relationship of this perfect sample to real samples of XS cases.
ExpectedMild, 500=500*PMild
= 500*.20 = 100
ExpectedModerate, 500=500*PModerate
= 500*.05 = 25
ExpectedSevere, 500=500*PSevere
= 500*.15 = 75
ExpectedFatal, 500=500*PFatal
= 500*.60 = 300
In random samples of 500 cases of Xyrkztin's
Syndrome, approximately 100 sampled cases will show mild severity,
approximately 25 will show moderate severity, approximately 75 will show severe
severity and approximately 300 will show fatal severity.
Case Two
Color Slot Machine
Computation of Conditional Probabilities
Here is our slot machine – on
each trial, it produces a 10-color sequence, using the table below:
Sequence* |
Probability |
RRBBRRYRRR |
.10 |
RRGGRGBRRB |
.10 |
BBYYGGYGBR |
.15 |
GRRGGYBRGG |
.10 |
BGYGYRYGYY |
.25 |
RRYYGRRBBY |
.10 |
YYGBYYBGRR |
.20 |
Total |
1.00 |
*B-Blue, G-Green, R-Red, Y-Yellow, Sequence is numbered as 1st to
6th , from left to right: (1st 2nd 3rd
4th 5th6th7th 8th 9th
10th )
Compute the following conditional probabilities:
2.1) Pr{B Shows 1st | Yellow
Shows}
Sequence* |
Probability |
RRBBRRYRRR |
.10 |
BBYYGGYGBR |
.15 |
GRRGGYBRGG |
.10 |
BGYGYRYGYY |
.25 |
RRYYGRRBBY |
.10 |
YYGBYYBGRR |
.20 |
Total |
.90 |
Pr{Yellow
Shows} = Pr{One of RRBBRRYRRR, BBYYGGYGBR, GRRGGYBRGG, BGYGYRYGYY, RRYYGRRBBY or YYGBYYBGRR Shows} = Pr{RRBBRRYRRR} + Pr{BBYYGGYGBR} + Pr{GRRGGYBRGG} + Pr{BGYGYRYGYY} + Pr{RRYYGRRBBY} + Pr{YYGBYYBGRR} =
= .10+ .15 + .10 + .25 + .10 + .20 = .90
Pr{B Shows 1st and Yellow Shows
} = Pr{ One of BBYYGGYGBR
or BGYGYRYGYY
Shows} =
Pr{BBYYGGYGBR}+Pr{
BGYGYRYGYY}
= .15+.25 = .40
Pr{ B Shows 1st | Yellow Shows} = .40 / .90
» .4444
2.2) Pr{ Green Shows | “BR” Shows }
Sequence* |
Probability |
RRBBRRYRRR |
.10 |
RRGGRGBRRB |
.10 |
BBYYGGYGBR |
.15 |
GRRGGYBRGG |
.10 |
Total |
.45 |
Pr{ “BR”
Shows} = Pr{One of RRBBRRYRRR, RRGGRGBRRB, BBYYGGYGBR or GRRGGYBRGG Shows} =
Pr{RRBBRRYRRR}
+ Pr{RRGGRGBRRB}
+ Pr{BBYYGGYGBR} + Pr{GRRGGYBRGG}
=
= .10+ .10 + 15 + .10 = .45
Pr{ “BR”
and Green Show} = Pr{One of RRGGRGBRRB, BBYYGGYGBR or GRRGGYBRGG Shows} =
Pr{RRGGRGBRRB}
+ Pr{BBYYGGYGBR} + Pr{GRRGGYBRGG}
=
=.10 + 15 + .10 = .35
Pr{ Green
Shows | “BR” Shows} = .35 / .45 » .7778
2.3) Pr{ Yellow
Shows | Red Shows}
Sequence* |
Probability |
RRBBRRYRRR |
.10 |
RRGGRGBRRB |
.10 |
BBYYGGYGBR |
.15 |
GRRGGYBRGG |
.10 |
BGYGYRYGYY |
.25 |
RRYYGRRBBY |
.10 |
YYGBYYBGRR |
.20 |
Total |
1.00 |
Pr{ Red
Shows} = Pr{One of RRBBRRYRRR, RRGGRGBRRB, BBYYGGYGBR, GRRGGYBRGG, BGYGYRYGYY, RRYYGRRBBY or YYGBYYBGRR Shows} = Pr{RRBBRRYRRR}+Pr{RRGGRGBRRB}+Pr{BBYYGGYGBR}+Pr{GRRGGYBRGG} + Pr{BGYGYRYGYY} + Pr{RRYYGRRBBY} + Pr{YYGBYYBGRR}= .10 + .10 + .15 + .10 + .25 + .10 + .20 = 1
Pr{ Red
and Yellow Show} = Pr{One of RRBBRRYRRR, BBYYGGYGBR, GRRGGYBRGG, BGYGYRYGYY, RRYYGRRBBY or YYGBYYBGRR Shows} = Pr{RRBBRRYRRR} + Pr{BBYYGGYGBR} + Pr{GRRGGYBRGG} + Pr{BGYGYRYGYY} + Pr{RRYYGRRBBY} + Pr{YYGBYYBGRR}= .10 + .15 + .10 + .25 + .10 + .20 = .90
Pr{ Yellow
Shows | Red Shows} = Pr{ Red and Yellow Show}/ Pr{ Red Shows} = .90 / 1 =
.90
Case Three
Random Variable
Pair of Fair Dice
We have a pair of
independently operating, fair, dice: the first die with face values 1,2,3,4 and
the second die with face values 1,2. Each trial of our experiment involves
tossing the pair of dice, and noting the pair of face values. We compute a
random variable from the pair of face values as follows: First, compute the product of the faces. Then:
if product of faces is odd, compute
RandomVariable = HighTie
if product of faces is even,
compute RandomVariable = LowTie
Where HIGHTIE = higher of the two face
values or common value if tied and LOWTIE = lower of the two face values or
common value if tied.
3.1) List all the possible pairs of face values,
and compute the probability for each pair, showing full detail.
|
1 |
2 |
3 |
4 |
1 |
(1,1) |
(2,1) |
(3,1) |
(4,1) |
2 |
(1,2) |
(2,2) |
(3,2) |
(4,2) |
Pr{(a,b)} = Pr{a from 1st
die}*Pr{b from 2nd die} = (1/4)*(1/4) = 1/16
(1,1): Pr{(1,1)} = Pr{1 from 1st
d4}*Pr{1 from 2nd d4} = (1/4)*(1/2) = 1/8
(1,2): Pr{(1,2)} = Pr{1 from 1st
d4}*Pr{2 from 2nd d4} = (1/4)*(1/2) = 1/8
(2,1): Pr{(2,1)} = Pr{2 from 1st
d4}*Pr{1 from 2nd d4} = (1/4)*(1/2) = 1/8
(2,2): Pr{(2,2)} = Pr{2 from 1st
d4}*Pr{2 from 2nd d4} = (1/4)*(1/2) = 1/8
(3,1): Pr{(3,1)} = Pr{3 from 1st
d4}*Pr{1 from 2nd d4} = (1/4)*(1/2) = 1/8
(3,2): Pr{(3,2)} = Pr{3 from 1st
d4}*Pr{2 from 2nd d4} = (1/4)*(1/2) = 1/8
(4,1): Pr{(4,1)} = Pr{4 from 1st
d4}*Pr{1 from 2nd d4} = (1/4)*(1/2) = 1/8
(4,2): Pr{(4,2)} = Pr{4 from 1st
d4}*Pr{2 from 2nd d4} = (1/4)*(1/2) = 1/8
3.2)
Compute
the values of the random variable, showing in detail how these values are
computed from each pair of face values.
RandomVariable = HighTie if Product of
Faces is Odd
RandomVariable = LowTie if Product of Faces
is Even
Pair Product Even/Odd RV |
1 |
2 |
3 |
4 |
1 |
(1,1) 1 Odd 1 |
(2,1) 2 Even 1 |
(3,1) 3 Odd 3 |
(4,1) 4 Even 1 |
2 |
(1,2) 2 Even 1 |
(2,2) 4 Even 2 |
(3,2) 6 Even 2 |
(4,2) 8 Even 2 |
(1,1) Þ 1*1=1Þ
Odd Þ
HighTie=1
(1,2) Þ 1*2=2Þ
Even Þ
LowTie=1
(2,1) Þ 2*1=2Þ
Even Þ
LowTie=1
(2,2) Þ 2*2=4Þ
Even Þ
LowTie=2
(3,1) Þ 3*1=3Þ
Odd Þ
HighTie=3
(3,2) Þ 3*2=6Þ
Even Þ
LowTie=2
(4,1) Þ 4*1=4Þ
Even Þ
LowTie=1
(4,2) Þ 4*2=8Þ
Even Þ
LowTie=2
3.3)
Compute the
probability for each value of the random variable in 3.2, showing full detail.
Pair Product Even/Odd RV |
1 |
2 |
3 |
4 |
1 |
(1,1) 1 Odd 1 |
(2,1) 2 Even 1 |
(3,1) 3 Odd 3 |
(4,1) 4 Even 1 |
2 |
(1,2) 2 Even 1 |
(2,2) 4 Even 2 |
(3,2) 6 Even 2 |
(4,2) 8 Even 2 |
RV |
Pair List |
1 |
(1,1), (1,2), (2,1), (4,1) |
2 |
(2,2), (3,2), (4,2) |
3 |
(3,1) |
Pr{Random Variable = 1} = Pr{One of (1,1), (1,2),
(2,1) or (4,1) Shows}= Pr{(1,1)} + Pr{(1,2)}+ Pr{(2,1)}+ Pr{(4,1)} = (1/8) +
(1/8) + (1/8) + (1/8) = 4/8
Pr{Random Variable = 2} = Pr{One of (2,2), (3,2), (4,2) Shows}= Pr{(2,2)} +
Pr{(3,2)}+ Pr{(4,2)} = (1/8) + (1/8) + (1/8) = 3/8
Pr{Random Variable = 3} = Pr{(3,1)} = 1/8
Case Four
Color Slot Machine
Probability Rules
Here is our slot machine – on
each trial, it produces a 10-color sequence, using the table below:
Sequence* |
Probability |
RRBBRRYRRR |
.10 |
RRGGRGBRRB |
.10 |
BBYYGGYGBR |
.15 |
GRRGGYBRGG |
.10 |
BGYGYRYGYY |
.25 |
RRYYGRRBBY |
.10 |
YYGBYYBGRR |
.20 |
Total |
1.00 |
*B-Blue, G-Green, R-Red, Y-Yellow, Sequence is numbered as 1st to
6th , from left to right: (1st 2nd 3rd
4th 5th6th7th 8th 9th
10th )
Compute the
following probabilities. In each of the following, show your intermediate steps
and work. If a rule is specified, you must use that rule for your
computation.
4.1) Pr{“BR” Shows }
Pr{“BR”
Shows } = Pr{One of RRBBRRYRRR,
RRGGRGBRRB,
BBYYGGYGBR, GRRGGYBRGG Shows} = Pr{RRBBRRYRRR } + Pr{RRGGRGBRRB} + Pr{BBYYGGYGBR} + Pr{GRRGGYBRGG} = .10+.10+.15+.10 = .45. In long runs of plays,
approximately 45% of observed color sequences contain “BR”.
4.2) Pr{ Green Shows 4th }
Pr{ Green
Shows 4th }= Pr{One of RRGGRGBRRB,
GRRGGYBRGG, BGYGYRYGYY Shows} = Pr{ RRGGRGBRRB } + Pr{GRRGGYBRGG } + Pr{ BGYGYRYGYY } = .10+.10 +.25 = .45. In long runs of plays, approximately
45% of observed color sequences contain “G” in the 4th slot.
4.3) Pr{ Yellow Shows
} – Use the Complementary Rule
Event = “Yellow Shows”
Other Event = “Yellow Does Not Show”
Pr{“Yellow Does Not Show”} = Pr{ RRGGRGBRRB } = .10
Pr{“Yellow Shows”} = 1 - Pr{“Yellow Does Not Show”} = 1 - .10 = .90 . In long runs of
plays, approximately 90% of observed color sequences contain Yellow.
Work
all four cases. Show full detail and work for full credit.