Key | 1st Hourly | Math 1107
| Spring Semester 2010
You will use only the following resources: Your individual
calculator;
Your individual tool-sheet (one (1) 8.5 by 11 inch sheet); Your writing utensils; Blank Paper (provided by me) and this copy of the hourly.
Do not share these resources with anyone else. Show complete detail and work for full credit. Follow case study solutions and sample hourly keys in
presenting your solutions.
Work all four cases. Using only one side of the blank sheets provided, present
your work. Do not write on both sides of the sheets provided, and
present your work only on these sheets. Do not share information with any
other students during this hourly. When you are finished:
Prepare a Cover Sheet: Print
only your name on an otherwise blank sheet of paper. Then stack your
stuff as follows: Cover Sheet (Top), Your Work Sheets, The Test Papers and Your
Toolsheet. Then hand all of this in to me.
Sign and Acknowledge: I agree to follow
this protocol: (initial)
Sign___________________________Name______________________________Date________________
Show
full work and detail for full credit. Be sure that you have worked all four
cases.
Case
One: Random Variables, Pair of Dice
We have a pair of independently operating, dice: the first die with face values 1, 2, 3, 4
and the second die with face values 5,
6, 7, 8.
1st Die: |
Face |
Probability |
2nd Die: |
Face |
Probability |
1 |
1/4 |
5 |
1/10 |
||
2 |
1/4 |
6 |
2/10 |
||
3 |
1/4 |
7 |
3/10 |
||
4 |
1/4 |
8 |
4/10 |
||
Total |
1 |
Total |
1 |
Each trial of our experiment
involves tossing the pair of dice, and noting the pair of face values. We
compute random variables from the pair of face values as follows: Define SUM
as the sum of the face values in the pair, HIGH as the higher of the two face
values in the pair and LOW as the lower of the two face values in the pair.
Define THING as:
Thing = High if Sum is Odd
Thing = Low if Sum is Even.
List all the
possible pairs of face values, and compute the probability for each pair,
showing full detail.
|
1(1/4) |
2(1/4) |
3(1/4) |
4(1/4) |
5(1/10) |
(1,5) |
(2,5) |
(3,5) |
(4,5) |
6(2/10) |
(1,6) |
(2,6) |
(3,6) |
(4,6) |
7(3/10) |
(1,7) |
(2,7) |
(3,7) |
(4,7) |
8(4/10) |
(1,8) |
(2,8) |
(3,8) |
(4,8) |
Pr
Pr
Pr
Pr
Pr
Pr
Pr
Pr
Pr
Pr
Pr
Pr
Pr
Pr
Pr
Pr
Compute the
values of THING, showing in detail how these values are computed from each pair
of
face values.
Thing = High if Sum is Odd
Thing = Low if Sum is Even.
Thing
Thing
Thing
Thing
Thing
Thing
Thing
Thing
Thing
Thing
Thing
Thing
Thing
Thing
Thing
Thing
Compute the
probability for each value of THING, showing full detail.
Pr
Pr
Pr
Pr
Pr
Pr
Pr
Pr
(4/40)+(6/40)+(4/40)+(6/40)+(2/40)+(4/40)+(6/40)+(8/40)=(4+6+4+6+2+4+6+8)/40
= 40/40 =1
Show full work and detail for full credit.
Case Two: Probability Rules, Color Slot
Machine
Here is our color slot machine –
on each trial, it produces a 4-color sequence, using the table below:
Color Sequence* |
Color Sequence Probability |
GRBB |
0.15 |
BGBG |
0.10 |
BBBB |
0.05 |
RYGB |
0.25 |
YYYY |
0.10 |
BYBY |
0.25 |
YGBR |
0.10 |
Total |
1.00 |
*B-Blue, G-Green, R-Red, Y-Yellow, Sequence is numbered as
1st to 4th, from left to right: (1st 2nd
3rd 4th)
Compute the following probabilities.
In each of the following, show your intermediate steps and work. If a rule is
specified, you must use that rule for your computation. Briefly
interpret each probability using a long run or relative frequency argument.
Pr
Color Sequence* |
Color Sequence Probability |
GRBB |
0.15 |
BGBG |
0.10 |
BBBB |
0.05 |
RYGB |
0.25 |
BYBY |
0.25 |
YGBR |
0.10 |
Total |
0.90 |
Pr
Pr
0.15 + 0.10 + 0.05 + 0.25 + 0.25
+ 0.10 = 0.90
Pr
Color Sequence* |
Color Sequence Probability |
GRBB |
0.15 |
RYGB |
0.25 |
YGBR |
0.10 |
Total |
0.50 |
Pr
Pr
Pr
Color Sequence* |
Color Sequence Probability |
YYYY |
0.10 |
Total |
0.10 |
Other Event = “Neither Blue Nor Green Shows”
Pr
Pr
Check:
Color Sequence* |
Color Sequence Probability |
GRBB |
0.15 |
BGBG |
0.10 |
BBBB |
0.05 |
RYGB |
0.25 |
BYBY |
0.25 |
YGBR |
0.10 |
Total |
0.90 |
Pr
Pr
0.15 + 0.10 + 0.05 + 0.25 + 0.25
+ 0.10 = 0.90
Show all work and full detail for full credit.
Case Three: Long Run
Argument, Perfect Samples, Landsteiner's Human Blood Types
In the early 20th century, an Austrian scientist named Karl Landsteiner classified blood according to chemical molecular differences – surface antigen proteins. Landsteiner observed two distinct chemical molecules present on the surface of the red blood cells. He labeled one molecule "A" and the other molecule "B." If the red blood cell had only "A" molecules on it, that blood was called type A. If the red blood cell had only "B" molecules on it, that blood was called type B. If the red blood cell had a mixture of both molecules, that blood was called type AB. If the red blood cell had neither molecule, that blood was called type O. The Rh(esus) factor is a blood protein isolated in Rhesus monkeys by K. Landsteiner and A. S. Wiener that is also present in some humans. Humans with this protein are said to be Rh+; those without are said to be Rh-. The introduction of Rh+ blood in Rh- individuals causes a strong immune response, hence individuals who are Rh- cannot safely receive Rh+ donor blood. Safe blood transfusing requires careful matching of ABO and Rh blood types. Suppose that the probabilities for blood types for US residents are noted below:
Blood Type (Rh Factor) |
Probability |
O(+) |
0.40 |
O(-) |
0.05 |
A(+) |
0.33 |
A(-) |
0.07 |
B(+) |
0.10 |
B(-) |
0.01 |
AB(+) |
0.025 |
AB(-) |
0.015 |
Total |
1.00 |
Interpret each
probability using the Long Run Argument.
In long runs of random sampling of US residents,
approximately 40% of sampled
In long runs of random sampling of US residents,
approximately 5% of sampled
In long runs of random sampling of US residents,
approximately 33% of sampled
In long runs of random sampling of US residents,
approximately 7% of sampled
In long runs of random sampling of US residents,
approximately 10% of sampled
In long runs of random sampling of US residents,
approximately 1% of sampled
In long runs of random sampling of US residents,
approximately 2.5% of sampled
In long runs of random sampling of US residents,
approximately 1.5% of sampled
Compute the perfect
sample of n=3000
Expected Count = 3000*Probability
Expected Count for O+, n=3000 = 3000*0.40 = 1200
Expected Count for O-, n=3000 = 3000*0.05 = 150
Expected Count for A+, n=3000 = 3000*0.33 = 990
Expected Count for A-, n=3000 = 3000*0.07 = 210
Expected Count for B+, n=3000 = 3000*0.10 = 300
Expected Count for B-, n=3000 = 3000*0.01 = 30
Expected Count for
Expected Count for AB-, n=3000 = 3000*0.015 = 45
In random samples of 3000 US residents, approximately 1200
of 3000 sampled
In random samples of 3000 US residents, approximately 150 of 3000 sampled
In random samples of 3000 US residents, approximately 990 of
3000 sampled
In random samples of 3000 US residents, approximately 210 of 3000 sampled
In random samples of 3000 US residents, approximately 300 of
3000 sampled
In random samples of 3000 US residents, approximately 30 of 3000 sampled
In random samples of 3000 US residents, approximately 75 of
3000 sampled
In random samples of 3000 US residents, approximately 45 of 3000 sampled
Show all work and full detail for full credit. Provide complete
discussion for full credit.
Case Four: Color Slot
Machine, Conditional Probabilities
Here is our slot machine – on
each trial, it produces a color sequence, using the table below:
Sequence* |
Probability |
RRYRRR |
.10 |
RGBRRB |
.10 |
BBYGBR |
.15 |
GRRRGG |
.10 |
BGYGYY |
.25 |
RRYYGY |
.10 |
YYGBYY |
.20 |
Total |
1.00 |
*B-Blue, G-Green, R-Red, Y-Yellow, Sequence is numbered
from left to right: (1st 2nd 3rd 4th
5th 6th)
Compute the following conditional probabilities:
Pr
Sequence* |
Probability |
RGBRRB |
.10 |
BBYGBR |
.15 |
BGYGYY |
.25 |
YYGBYY |
.20 |
Total Blue Shows |
.70 |
Pr
Pr
Sequence* |
Probability |
BGYGYY |
.25 |
Total Yellow Exactly Three Times and Blue |
.25 |
Pr
Pr
Pr
Pr
Sequence* |
Probability |
RGBRRB |
.10 |
BBYGBR |
.15 |
Total “BR” Shows |
.25 |
Pr
Sequence* |
Probability |
BBYGBR |
.15 |
Total Yellow and “BR” Shows |
.15 |
Pr
Pr
Pr
Sequence* |
Probability |
RRYRRR |
.10 |
BBYGBR |
.15 |
BGYGYY |
.25 |
RRYYGY |
.10 |
YYGBYY |
.20 |
Total Yellow Shows |
.80 |
Pr
Pr
.10 + .15 + .25 + .10 + .20 = .80
Sequence* |
Probability |
BBYGBR |
.15 |
BGYGYY |
.25 |
YYGBYY |
.20 |
Total Blue and Yellow Show |
.60 |
Pr
Pr
.15 + .25 + .20 = .60
Pr
Show all work and full detail for full credit. Be sure that you have
worked all four cases.